![]() Silent Hill 2 and Silent Hill 3 used distance fog to celebratory effect, giving players the sense that they'd entered into an alternate reality whether or not they were in the game's otherworld. While the townscape of Silent Hill is not particularly large in the title game or any of its sequels, the fog effect led itself to a natural look and feel in the games that's beloved to this day. The atmospheric technique of distance fog is famously used in Silent Hill-not just the first game, but throughout the entire series. Interview with Keiichiro Toyama, PSM #19, March 1999 Image via YouTube. As a result, even though the feel may be similar, I think that we created quite a different game." One of the priorities was to make the most of using the real time polygons. We thought that it would be difficult to best our competition by using only pre-renders. "The fog, which was THE visual effect, the darkness, and camera that runs across the town were all of the things that couldn't have been done in pre-rendered environments. While the effect was popular on more "realistic" games for the Nintendo 64 and Sony PlayStation, it did not solely exist as a crutch effect for obscuring detail distance fog became a staple of auteurs and creatives that wanted to purposely keep things hidden until just the right time. Distance fog allowed rendered features to fade in naturally, reducing polygon count and making it easier for developers to create interesting environments without spending a lot of time on lighting. ![]() Fog gradients can do everything from negate the complexity of rendering shadows to simulate light scattering, and in an era of lesser processing power, fog could mask loading times in grand environments. In the PlayStation 2 era, many games used "distance fog" to mask distance, cover graphical limitations, and add a sense of scale to increase claustrophobic elements. For the games of yesteryear, fog effects not only amped-up expectations, but they made the impossible possible. Such is the case with video games gaming's most infamous fog effects and misty vistas are an incredible combination of technical artistry and blanketing limitations. Our own perceived draw distance creates incredible effect, though it is easy enough to limit: a copse of trees, a sudden hill, or an overcast day can greatly alter the space of our visual intake. There's much that we humans take in by our 3 mile view-it is, in essence, both the benefit and limit of our feeble worlds. On a perfectly flat surface, with a clear day and no obstruction, the average person can see at a distance of about 3 miles. “I bring my sewing into it, my basket weaving, my embroidery - I try to put a little of all of those things into it so it reflects where I’ve been.I have always wondered what lies just beyond my sight. “I try to incorporate all of the different talents of my life,” she explained. Many of her pieces are adorned with fabric, drapery tassels, rings from curtain rods, and other embellishments that could be found lying around a craft room. Since starting, Therrian has created her own distinct style that combines her seamstress work with her gourd art. Though she grows her own gourds, it takes about a year for them to dry, so she relies on online vendors and meet-ups to get most of her materials. She began taking classes and attending workshops at the Pennsylvania chapter, where she’s learned a variety of techniques and purchases more supplies. “I was like, maybe I’ll make a gourd birdhouse.” After a successful first attempt, she decided to become a member of the American Gourd Society. “I’ve always made Christmas presents for my family,” she explained. About four years ago, Therrian stumbled upon the niche art form while looking for holiday gifts for her family. ![]() Using the gourd’s hard, dried shell, she crafts unique pieces like luminaries, plant holders, animal sculptures and aroma diffusers. Therrian is a professional seamstress, a long-time basket weaver, a master quilter and, more recently, a gourd artist. Jennifer Therrian transforms gourds into a variety of creations, from planters to luminaries. ![]()
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